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X-Particles for Cinema 4D
X-PARTICLES New Features:
Here are just a few of the new features for X-PARTICLES, for full details please see here.

Compatibility with Cinema 4D R20 using the INSYDIUM Bridge plugin
Revised particle core and collision engine with much greater speed
Changed particle colour by shader to give correct 3D sampling
Enhanced quick tab functionality in the user interface
New variation control added to emission along object normals
Revised particle colour gradients in the emitter/group object
New modifier fields display
New emitter type – Torus emitter
New extended data item – Emission Vertex
New up-vector option in the emitter rotations

INSYDIUM X-Particles has been created to provide you with a superior particle and VFX system for MAXON’s Cinema 4D.

X-Particles is built seamlessly into Cinema 4D as though it is part of the application and provides you with any particle you need from realistic smoke, cloth, fire and fluids. The Liquid and Grain Solver ensures that you can produce spectacular huge and tiny scale fluid simulations, from ocean beaches to shot splashes.

X-Particles also enables you to create amazing ParticleFX from FUI, Solar Systems, Holograms and medical visualizations to abstract artwork.

Designers can have the confidence to be able to switch simply between motion graphics and VFX, within a integrated system.

X-Particles is compatible with the existing particle modifiers, Mograph effectors, Hair module, object deformers, native Thinking Particles, and works with the dynamics system in R14 and later.